it helps when you put the fridge plug inside the fridge while you move it, that way it cant glitch through the floor
emolizards
Recent community posts
1. have the blue toggle buttons on the left pressed, otherwise nothing will happen
2. click e and scroll on either one of the red buttons next to the toggle buttons (i suggest starting with the right ones as they make the biggest and quickest change), the upper three are for the polarity filter, the lower three are for the frequency filter
3. for the polarity filter, you can either scroll up or down, it doesnt really matter. for the frequency filter, either go up if the offset it really low or go down if its really high
4. wait until you see a change in the output data field. if you dont see a change, click the red polarization button at the top and see if something happens now. if still not, click it once more.
5. you should now be able to perfect both output data fields to 100%
the tutorial is honestly really confusing and overwhelming and it makes the actual gameplay seem really hard but you will get used to it pretty quickly! :) (also i suck at explaining but i hope it helps at least a bit)
i dont really remember when exactly it appeared tbh. i dont have any drones so thats not it either.
i played some more just now and now theres actually two entities right next to each other in that spot???????? no clue whats going on lmao
i do also assume that something just got stuck somewhere or its a glitch or something. no matter how and how often i check, theres nothing there. still really weird though..
does anyone have any idea what this entity near my base could be? its been there for several days and doesn't move at all. i went to that spot and wasn't able to find anything. it's definitely not the beacon though!
i have finished story mode and have been on day 25 for a while if thats important. i'm just really curious what this could be or if anyone else has experienced it.
i actually found that yesterday as well! i honestly think it doesn't really have any functionality and was meant to be a simple prop. i mean normally you're not "supposed to" be able to go inside the booth in the first place so i can imagine that it was simply put there to be looked at and frustrate players because the can't reach it :D